sculpties

Updating instructions for mutiple texures to sculpties for sl

Hi, I am making a fair bit in blender for sale in sl, I have followed the vids 'Texturizing Sculpties I and II' but I am using Blender 2.61, the inter face is different to 2.47 and I am using Primstar 2 so probably simpler, I get lost at the 'consolidate into one image' stage and there after. I really want to use both methods and would be really greatful for the right instructions even if in list form. Many thanks. Smile

Distorted sculpty spheres

Sculpty spheres are coming out crumpled in the current versions of Primstar and Blender on my computer. I've attached two Blender files - an airship hull I designed on the older Primstar version (the one with this Sculpt Mesh Options display), and a close duplicate I designed from scratch on the current setup.

Not sure if this could be a factor, but the computer was running XP Service Pack 2 when I created the original sculpty, and now I've upgraded to SP3.

Tweeder's picture

I cant seem to get my sculpties to create correctly

Hello,

I am new to making and importing sculpty maps into SL.
Before I get started with my problem I would like to thank Domino for creating primstar and allowing its public use.
I created a hat in an earlier version of primstar and it worked fine through the entire process (I wear it so it had to look good)

MultiPrim Blender to SL/Sculpties Export

Is it yet possible to export multiple sculpted prims (as configured/sized/rotated, etc. in Blender) to SL - using PrimStar?

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