lockup

Blender locks up after creating Sculpt Mesh with primstar 0.9.31 or 0.9.30

I have been using the primstar 0.5 scripts with no problem, but after updating to 0.9.31, blender just locks up as soon as I create a sculpt mesh. I can quit the program but I can't get past this point.

I am on a Mac Pro running OS X 10.6.2. This problem also occurs on my Macbook Pro laptop which has the same operating system version, but different CPU version and completely different GPU.

The error I get in console is:

12/6/09 1:09:20 AM com.apple.launchd.peruser.501[190] ([0x0-0x287287].org.blenderfoundation.blender[4401]) Job appears to have crashed: Abort trap

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