Should Primstar "set smooth" by default on created meshes?

This table lists all the recorded votes for this poll. If anonymous users are allowed to vote, they will be identified by the IP address of the computer they used when they voted.
Visitorsort iconVote
98.100.231.62Yes (makes default shading closer to SL)
71.205.160.226Yes (makes default shading closer to SL)
165.123.232.231No (current behaviour)
76.174.155.187Yes (makes default shading closer to SL)
66.68.190.219Yes (makes default shading closer to SL)
98.212.146.134Yes (makes default shading closer to SL)
72.191.48.245No (current behaviour)
213.118.245.119No (current behaviour)
83.181.40.147Yes (makes default shading closer to SL)
67.238.34.253Yes (makes default shading closer to SL)
151.33.109.73No (current behaviour)
74.82.5.104Yes (makes default shading closer to SL)
216.37.131.164Yes (makes default shading closer to SL)
92.235.176.83Yes (makes default shading closer to SL)
68.149.182.81Yes (makes default shading closer to SL)
165.123.208.161Yes (makes default shading closer to SL)
75.54.80.237Yes (makes default shading closer to SL)
66.187.233.202Yes (makes default shading closer to SL)
carbonYes (makes default shading closer to SL)
DerryYes (makes default shading closer to SL)