Allow creation of triangle based sculpt mesh

Domino Marama's picture
Project:Primstar - Blender Scripts for Second Life Sculpties
Version:0.9.9-git
Component:Add Mesh
Category:feature request
Priority:minor
Assigned:Domino Marama
Status:postponed
Description

I've added the user interface part of this. The mesh generation code will need altering to support triangle faces as well as quads before the gui option can be set as active. The triangle generation won't use subdivision, it should just generate the total X Faces and Y Faces that number of subdivision levels would create. The poles on a triangular sphere type should be identical to SL ones with no degenerate faces.

Comments

Domino Marama's picture

#1

Version:<none>» 0.9.9-git
Priority:normal» minor
Assigned to:Anonymous» Domino Marama
Status:active» postponed

The timeline for this feature is to introduce it the Primstar 1.1.x development for final release in Primstar 1.2.0

#2

Assigned to:Domino Marama» Anonymous

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