Raw Terrain Support coming soon to Primstar

Originally I planned 3 products in the star range, Primstar, Avastar and Simstar. Simstar however didn't really have enough features to make it a separate product. So we've decided to merge those features into Primstar. The main feature is support for raw terrain files. I finished coding this yesterday, and Gaia is currently documenting the features and preparing a new Primstar release.
So very shortly, you'll be able to edit your private region terrains in Blender!
Keep an eye on the machinimatrix blog for the launch announcement (probably tomorrow!).


Comments
first glance video is available already
If you are interested, here is a video about how you can import a terrain map and split it into 16 parts for usage as sculpted prims:
http://www.youtube.com/watch?v=eN91xMM9xrY
have fun.
I am currently working on a video covering all aspects of Terrain and hope to get this out tomorrow.
Terrrain delay
Sorry for the delay in getting the new version with terrain support out. Gaia discovered an accuracy issue during testing that we've spent the last couple of days tracking down. That's been resolved now, so hopefully you won't have to wait too much longer
Terrain support is released
See more here: Primstar-2 with Terrain Support
very impressive, thank you so
very impressive, thank you so much for this feature
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