primstar 1.0.0

First released: 21 December, 2009 - 00:00
Download: primstar_1.0.0.zip
Size: 335.11 KB
md5_file hash: 1116857fb5ba578f239a1a77dcb06a3c
Last updated: 20 December, 2009 - 20:41
Size: 335.11 KB
md5_file hash: 1116857fb5ba578f239a1a77dcb06a3c
Last updated: 20 December, 2009 - 20:41
Probably the most powerful tool available for making sculptured primitives is now available.
Features powerful and flexible ways to make your starter sculptie from one of eighteen included shapes with full information display on the final sculpt map including a breakdown of the levels of detail and an LOD map for easy UV alignment.
Bake sculpties in Blender with support for linksets, joined meshes, common scales, maintaining scale and center, unique finalise option to optimise your sculpt maps and much more.
User expandible through a special library sculpt map format.
Many other tools and features to make sculptie making in Blender easier and faster than ever before.
See the online manual for more information.

Comments
tried the vid tut
has anyone tried the video tutorial by snowleopardIT...sorry if the names wrong, it doesn't work for me when i try it, i keep getting a syntax error when i hit return after all the copy paste of file locations etc...
I hope someone can help out with this.
Bri
I get the same
I get the same error...anyone?
How to Intall Primstar 1.0.0 into Blender (Correctly)
I want to give a really THANK YOU to SnowLeopardIT for making this YouTube video. I really dont know what I would have done without it.
I also dont understand why this very basic information couldnt be easy to find on this website... but whatever. YAY for community support.
Below is the intructional vid.... Enjoy
http://www.youtube.com/watch?v=PcrncclkMTQ
Yeah, my attempt to get
Yeah, my attempt to get Blender, Python, and Primstar to play nice has resulted in frustration and absolute failure, presumably because I dare to use a realtively modern 64-bit Windows OS.
I tried using 32-bit Blender and 64-bit Python, but got the %1 error when trying to add a sculpt mesh.
I tried using 32-bit Blender and 32-bit Python, but got a python27.dll error when trying to add a sculpt mesh.
I tried using 64-bit Blender and 64-bit Python, but Blender crashes on load.
Any suggestions on how to get this combination of software working on my rig? And no, installing Linux isn't an option--I don't want to have to reboot my whole machine just to run this thing.
thank you
I thought I was going nuts. Thank you! I cannot get ANY of the rigging to work on my 64-bit machine either. Until such a time that LL gets with the program and updates their outdated crap.... well I won't be making any rigged meshes for SL. Their loss.
Primstar / Blender error
Hi, i redid this a few times but i always get the same error. When i download blender, primstar, and put it in the script folder, and chose the path, it only half works in blender. It has the options that primstar would normally provide, but when i click on it, i get "Python script error: check console" please help me! i chose the correct path, but i can't figure out what else could be wrong!
Primstar problem
When I try to install Primstar into the script folder in the " Blender foundation /Blender/script/", I get an error. I have to remove Primstar out of the Script folder for the Sculptie to work with the old SL Sculptie scripts . As a result I cannot directly understand the new Jass tutorials.
What am I doing wrong?
P.S.
Dont forget to change the FILE PATH in Python to the Primstar folder in the scripts folder in the blender-2.49a-windows folder
PS
Dont forget to change the FILE PATH in Python For the Python Scripts to the SCRIPTS FOLDER in the new Blender folder.
Ok Many people having problems This work around worked for me
Ok I installed according to video and the instructions here failure epic. Every time I went to Add - Mesh - Sculpt Mesh. I got an Error about python. So after two hours here is what I did. According to the walk through here We are to use the manual install method. So do this! I know you did and it did not work. I will explain the work around as simply as I can. Ok have these downloaded Blender-2.49a.zip{Has to be the zip file) python26.zip and primestar_1.0.0.zip. Ok unzip blender and python using your favorite extractor program(I have recently switched from winrar to 7-zip and love it now Didnt like it so much years and years ago but prefer it now) Make sure you extract python into a new folder and name it python26 or you will have files all over the place. The name is important later. Now with the named folder move it to your default drive(prolly C:\) The location is as important as the name. Ok now now move the extracted blender folder to the same drive and location. In my case they are both on the C:/ Drive. Ok Now you have a folder in blender that is .blender and inside that is a scripts folder navigate to it now and move the extracted primstar folder to it. Now I know many of you might have tried this and still no go so here is the work around. go back to the python site and download python-2.6.6.msi and install it when it asked to overwrite the previous click YES. Thats it Many good times HAVE FUN.
As i been finding out. it's
As i been finding out. it's not PrimStar that is the culpret. Blender is a highly schophisicated program much like the complete versions of AUTOCAD and AUTODESK and they are 13 thousand dollar programs.
there are so many switches , toggles, and buttons that it actually boggles the mind to noobs.
I had successfully made a SL sculptie, modified it, baked it, exported it, and uploaded it to second life. it worked fine.
the next time i tried it it failed. I completly removed all the blender, python and Primstar files and reloaded everything from scratch. it failed still.
Something in the settings is retained and i can't for the life of me figure out what the heck it is. But i did get it to work that one time and that will keep me trying to fix it till i drop dead.
So if u can't get it to work. Try not to touch too many dang buttons on Blender and try and find the answer. if you touch too muny button u may make it worse.
Finally... the answer.
Watch this video... it explains all ! Thank God.
http://www.youtube.com/watch?v=PcrncclkMTQ
Did everything i was supposed
Did everything i was supposed to but when i went to use the Mesh -> Sculpt Mesh a message appareared saying "Python script error: Check console" and now im stuck as to how to fix it.
won't import 8 high, 512 wide sculpt maps correctly.
Sculpt maps which are 8 pixels high, 512 pixel wide and work flawlessly inworld can't be used correctly with primstar1.0.0
notably the sculptcrafter 5.61 free demo output (make your own test) will not work in blender, but those maps are correct for inworld use.
Problem since 0.9.29
Greetings,
Ever since version 0.9.29 and ongoingincluding 1.0.0, I have the following issue when doing add -> sculpt mesh:
"Traceback (most recent call last):
File "", line 1, in
File "/home/versis/.blender/scripts/primstar/add_mesh_sculpt_mesh.py", line 48, in
from primstar import sculpty
File "/home/versis/.blender/scripts/primstar/sculpty.py", line 36, in
from primstar.uv_tools import add_map_uv, snap_to_pixels
File "/home/versis/.blender/scripts/primstar/uv_tools.py", line 44, in
from uvcalc_follow_active_coords import extend
ImportError: No module named uvcalc_follow_active_coords"
This is on Debian Lenny, using Python 2.6 with TkInter installed. It makes no difference if I use install.py or do a manual install.
Console Error Still
Hey Manny, I just got Blender and am having the same issue described by some of the posters below.
I'm running Windows Vista 64-bit (working on changing this) and have the Blender version 2.49b. I did not use the installer as there was not one for the 64-bit version of Blender.
I did as your remedy suggested. Downloaded and extracted the Primstar 1.0.0 folder. Took the "Primstar" folder inside of that folder and copied it to the "scripts" folder for blender. Opened blender, hit ctrl-U to save user settings. I still get the same error. Do you think this could be because I'm on a 64-bit system or maybe because I didn't have an installer to run? Help greatly appreciated, thank you Manny.
Update to "Can't seem to get 1.0 to install properly"
After further research I realized that I needed to reinstall python with the tk flag, you can disregard my previous comment and thank you for all your hard work.
?
how do you do the tkflag that you said you needed to do im having the same problem.
Can't seem to get 1.0 to install properly
Hi, I am trying to get primstar working here. I am running Gentoo Linux, with blender and python installed. Blender was compiled with Python version 2.6.4 and the checking for installed Python message responds with "got it!" when starting blender. Typing python --version at the console reports "Python 2.6.4" so I seem to have the matching version of Python installed. The installer seems to work, blender starts up but if I try to add a sculpt mesh this message appears on the console...
ImportError: No module named Tkinter
Can anyone tell me what am I am missing? Thanks in advance.
tkinter
hey Im on gentoo as well, its probably because your python doesnt have tk built in. set tk as a global useflag and NuD world.
Joined Meshes
Could you please write something more about joined meshes ? Because from a long time, I'm trying to make something like that: create 2 cylinders, make vert groups for whole object 1 and 2. , top of 1, and bottom vertices of 2, are in same places. I join objects in blender. In Edit mode I deform them, rotate, move etc. Select vert group of object 1, separate them from my joined boject. Now I have two sculpts, I bake scp map for 1, and map for 2. They like almost as they sould, but... but the top/bottom vertices, that ware in excact same places, are now little moved, and there is space between 2 sculpts. Is this possible, to make them match perfectly ?
Re: Joined Meshes
That is likely an issue of the map baking to the nearest values causing a shift in the vertex position. There is a tutorial on: http://robynhuffaker.com/sculptblender for how to use the grid to make precision models.
Import Error: No module named primstar
Hi, Very Noob at Blender. Using Blender 2.49b, Python 2.6.2, and Primstar 1.0.0 . I installed Primstar into Blenders scripts folder. The Secondlife/Sculptie menus are now on my Blender menu options. Whenever I try to use the Primstar options I get Python scrip error: check console. This was the console readout when I tried to Add Sculpt Mesh: Compiled with Python version 2.6.2.Checking for installed Python... got it!Traceback (most recent call last): File "<string>", line 1, in <module> File "C:\Program Files\Blender Foundation\Blender\.blender\scripts\primstar_1.0.0\primstar\add_mesh_sculpt_mesh.py", line 48, in <module> from primstar import sculptyImportError: No module named primstarI use Windows Vista, however I have set Blender to run program as an administrator & set the compatibility mode for Windows XP (Service Pack 2), as Blender would not work correctly in Vista.Any help would be greatly appreciated
same problem
I had exactly the same issue. Thanks for your help
Hi All, Manny solved this for
Hi All, Manny solved this for me in the Forum. I'm so noobie I was not sure where the best place to post was. Thanks again Manny, Your the TOPS!
same error and can't find any solutions
I can't find the link for Manny's fix, i can't find the link to the forums at all. I'm way lost, frustrated and confused. I installed everything I thought was right, couldn't find the tutorials, finally did, started watching them and doing what she said to do then got the....
Python Script Error: check console...
ok, i checked the console and it said:
line 53, in <module> from primstar import sculptyImportError: No module named primstar
sooooooo here i am looking for answers and not finding much of anything and about to give up looking because i'm so frustrated
hey OMG GRRRRRRR
This is probably the link you refer to: here. (it's not a fix it's a test)
This is the link to the Forums: here.
This is the link to the Manual: here.
3 of my video-tutorials: here. (which are part of the Manual > Editing a Sculptie, section)
Obviously I'm not a "She" but a "He".
Last but not least, it's important you to provide:
1) Python version you've installed.
2) Operating System you are using.
3) Blender version.
That will make it easier for us to try to understand/dig what's going on.
*Shoots up a flare*
Hi there, I have been combating this issue all day and have had NO luck whatsoever. When I try to create a sculpt mesh I get the "Python Script Error: Check console" popup. My console says the following:
Complied with python version 2.6.2
'import site' failed; use -v for traceback
Checking for installed python... No installed python found.
Only built-in modules are available. Some scripts may not run.
Continuing happily.
Traceback :
File "", line 1, in
File "C:\Program Files\Blender Foundation\Blender\Scripts\primstar\add_mesh_sculpt_mesh.py", line 50' in
from Tkinter import *
ImportError: No module named Tkinter
Allow me to explain what I have done thus far. I first installed blender, then installed Python when prompted. From there I installed primstar (I originally just put the scripts from the primstar folder into the "Scripts" folder but quickly realized my error when I looked at the module. I then deleted the scripts from the "scripts" folder and placed the entire primstar folder in the "Scripts" folder.) Tried to create a sculpt mesh and got the Tkinter error shown above. I then googled like crazy (and found nothing useful *mumbles curses*) a buddy suggested I uninstall both Python and Blender then install Python 3.1.2 followed by Blender (whatever the newest version is). I did so and once again no dice same error.
The first python version I installed I believe was 2.6.2 after I deleted it I installed 3.1.2. I am running the newest version of blender as of 9/17/10, and I am using Windows Vista.
Thank you for your time and have a great day =)
argv[0] path - Help needed
Okay, before I tell you the problem, I run WinXP on a DualCore processor using Blender 2.49b.
I originally ran Python 2.7 but wasn't able to figure out how to get Primstar to work, and after fooling around in the command prompt window I noticed it kept thinking it was running 2.6.2, even though I had 2.6.5. I switched to 2.6.2, and still received the same message, (Including the entire command line so you can see I was in the proper directory...I do have primstar installed in the blender directory.)
C:\Program Files\Blender Foundation\Blender>blender -P install.py
Compiled with Python Version 2.6.2.
Warning: could not determine argv[0] path
Checking for installed Python... got it!
>Then it goes into Blender, says it has encountered a problem, and shuts down. I admit I ma not very savvy when it comes to the Command prompt, so it may be something very simple...please help!
Saki
Error
At first: Thank you so much for your scripts. They help so much and I hope, my little donation has reached you
I use PrimStar 1.0.0 on 2 computers (both Windows 7, 32bit). On my laptop, I have no problems. But on my desktop, I get the following Python error:
Compiled with Python version 2.6.2.
Checking for installed Python... got it!
Traceback <most recent call last>:
File "<string>", line 1 in <module>
File "C:\Users\XXX XXX\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\primstar\add_mesh_sculpt_mesh.py", line 52, in <module>
from primstar import gui
ImportError: cannot import name gui
Can you please tell me, what is wrong?