Blender
Babioles
The pilot episode of television show Babioles, is finished!
Mathieu Auvray writes:
I have the pleasure to announce that the first episode of ‘Babioles’ is finished ! We actually did all the 3D with blender 2.49b.
Unfortunately I cannot show it entirely because we need to send it to TV network and [...]
Categories: Blender
Interview: Pablo Vazquez (Durian)
My apologies for the mediocre sound quality (I goofed up the sound settings). I hope you’ll enjoy it anyway!
Categories: Blender
Feng Zhu Desert Bike Raider
By Andrew Fraser (a.vector)
This beautifully rendered, cleanly designed piece from Andrew Fraser sports a fascinating almost-but-not-quite steampunk style. Inspired by the concept works of Feng Zhu, Andrew has managed to capture, almost true to the original, all the intricate detail and design concepts that Feng puts into his work.
Andrew, a mechatronics engineer who was introduced [...]
Categories: Blender
Blender developer meeting minutes, March 7, 2010
Developer’s meeting notes: Need to get good targets for 2.5 beta, additional artists for Durian, micropolygons in the render branch and re-project in trunk, planning for GSOC 2010, and a planned upgrade for the bug tracker so bugs can be searchable.
Ton Roosendaal writes:
Hi all,
Here is the summary of today’s sunday IRC meeting.
Next release, 2.5 project
Everyone [...]
Categories: Blender
Applying a Decal in Blender 2.5 Alpha 1
I had a question yesterday about adding a decal to a mesh for my project, and David Ward came to my rescue by recording this excellent little tutorial on UV mapping an image onto a Suzanne in Blender 2.51!
Categories: Blender
Transformation
German artist, Andre Baran has created a stunning animation based on the idea: “What complexity fits in a Sphere?”
Andre writes:
The theme of this study is the mechanical transformation, a change of the form. The 5 items that have arisen here, fall back in form and process of change on analogies from nature. A sphere, the [...]
Categories: Blender
Meeting minutes February 28th, 2010
Biggest news: the release of 2.5 alpha 2.
Ton Roosendaal writes:
Hi all,
2.5 test build
A new testbuild for 2.5 alpha1 is required, especially the ‘textures get lost’ bug makes it unusable. (Has been released wednesday 3 march).
Proposal: get confirmed that this bug has been fixed, and check if svn status is at least a bit acceptable. Unless showstoppers get reported [...]
Categories: Blender
The Making of a Pirate Captain
UK artist Ben Simonds has given some powerful insight into the making of his Pirate Captain.
Ben Simonds writes:
After learning so much from last year’s blending life competition, I couldn’t wait to test out what I’d learned since in making my entry this year. It was tremendous fun to do and I had great [...]
Categories: Blender
Call for Content: Blenderart Magazine #27
It’s time again to start thinking about articles, tutorials and images for Issue # 27 of Blenderart Magazine. The theme for this issue is Shadow Showdown: Achieving Light/Shadow Balance Light without shadows is just, well bright. Good lighting generally shows a good balance of light vs. shadows.
This never seems to be an easy task, even with [...]
Categories: Blender
Blender 2.5 Alpha 2 update
The alpha 1 version had a bad bug - not saving texture images - making it not a good test build. Here is the fixed version!
Categories: Blender
[dot]BlendMagz 03 is Out!
A new issue of [dot]BlendMagz is out, issue 3! This is the e-magazine from Blender Indonesia. This issue comes with some impressive artwork, an article about the Indonesian open film Seruling Project, and more!
Hiza Ro writes:
Hello, I send you the link to download the Blender Indonesia magazine issue three. The theme is the characters. This [...]
Categories: Blender
Interview: Matthew Muldoon, Blend Swap
Blend Swap is a new Blender model repository that was recently launched by Matthew Muldoon. It was selected by the Durian team to form the basis of their Modeling Sprint. We talked to Matthew about his project.
Can you tell us a little about yourself and your history with Blender?
My name is Matthew Muldoon. I’m a [...]
Categories: Blender
Demo: Indirect Lighting in Blender 2.5 Alpha 1
Here’s a short demonstration video of indirect lighting in Blender 2.5 Alpha 1. There are no lights in these scenes – all light is emitted by the geometry.
jason7 wrote:
I wanted to test the new indirect lighting feature in alpha 1 so i create some
scenes and combined them in this video.
No lights were used in [...]
Categories: Blender
In-Between Ends
by Alex Glawion
From the same person who brought us the beautiful Evolution and A Glimpse of Light comes another absolutely breathtaking piece: In-Between Ends.
Alex writes:
I have been working on a new 3D Short Film since my last Short Film “Evolution”. Its title is “In-Between Ends”. As always it has been created entirely in Blender (2.49b).
Categories: Blender
Beorn Leonard joins Durian
Big news: Character animator Beorn Leonard has joined the Durian team!
Categories: Blender
Blender UserDay 2010 in Graz, Austria
A free Blender event in Graz Austria on the 20th of March with workshops and a party!
Dorian Santner writes:
I am very happy to present this years blender event in the media art lab “MedienKunstLabor” in Graz, Austria. We set up an all-day-event for blender newbies and pros in the environment of our “friendly alien”, the [...]
Categories: Blender
Old Postcard
By Marcin Wodzynski
This beautiful and intricately detailed work comes from the ever talented Marcin Wodzynski, who once again demonstrates his love of the old and forgotten.
To find out more, and see some wireframe and experimental shots, visit the blenderartist thread here, or read our artist feature on Marcin from last year here
Categories: Blender
‘Freddie’
Anna Celarek, winner in the Best Art Direction category of CGSociety’s Strange Behavior contest in 2007 with her animation ‘Strange Behaviour‘, has released a new short animation titled ‘Freddie’.
Links
‘Freddie die Henne’ thread on German Blendpolis.de forum.
Anna Celarek’s website
Categories: Blender
Croatian Users & TOSMI presenting Bassam Kurdali
Bassam Kurdali will make an appearance tomorrow at the net.kulture club in Zagreb, Croatia. He will talk about Tube and Blender 2.5.
Tomislav Corak writes:
On Sunday, 28.2.2010 in the net.kulture club MaMa in Zagreb, Croatian Blender User Group ‘BlenderHR’ and TOSMI are presenting one of the best Blender 3D artist and director of the [...]
Categories: Blender
The Process Diary – Poly-Modeling a Human Figure (Part 4)
Paul Caggegi (creator of the Process Diary,) has been working on a series of video tutorials on poly-modeling a human figure. This month’s episode is the fourth video in the series, covering the boots and hands.
Caggegi writes:
Hi Blender Nation! It’s Paul Caggegi, back with another tutorial on poly-modeling a human figure. This immediately follows on [...]
Categories: Blender

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